Pruning the Lattice
Pruning the Lattice is a quest for level 90, added in Midnight.
Quest Objectives
- Defeat 143 targets in Harandar
- Blooming Lattice pruned
- Complete 42 objectives in Harandar
Pruning the Lattice is a quest for level 90, added in Midnight.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
What an awful world quest. Fills so slowly and I keep getting randomly exited out of the area.
This actually gets my vote for one of the worst WQ. Need 100%, and each kill only gives 1-5%.
Best way for this quest is going to 53.69 27.82 and killing elite Petalchomper along with his two guards, killing him awards 20% to quest objective. Doing this three or more times will finish the world quest quickly, as the respawn is near instant and killing him is easy. If he's not spawned try searching the bridges nearby as he patrols on them.
| Objective area | Harandar | 13 mapped points |
|---|
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2413 59.5 28.0
/way #2413 55.3 29.7/way #2413 54.8 29.6Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Flight points closest to the quest’s first objective area marker on Harandar:
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
First seen in build 12.0.7.68887 (Midnight patch 12.0.7, the oldest build in our datamine).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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