This quest is completed by reaching each of the four scouts before the execution timer runs out in Zul'Aman. Bakkalzu is at Akil'zon (Eagle), Hazlek is at Nalorakk (Bear), Norkani is at Jan'alai (Dragonhawk), and Kasha is at Halazzi (Lynx). Completion of this quest should not require completion of the event for the [item=69747], as you can skip past the Bear/Eagle bosses and head straight to the Lynx/Dragonhawk bosses if you still need to save those scouts.
You have a total of 25 minutes to do the timed event, 15 minutes at the start, plus 5 minutes each for killing Bear and Eagle bosses. The first (Bakkalzu's) chest gives a bag of gold, the second and third (Hazlek's/Norkani's) give an extra epic (353 ilvl) each, and the last (Kasha's) gives [item=69747].
Quest
The Captive Scouts
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Ok to all the clueless people here's how this works. There are 4 scouts scattered around Amen. Each requires a boss kill to be saved. You get 25 total mins to save all 4(15+5+5). Each scout you save will open a loot chest with progressively better loot. Chests 2-4 contain purples, Chest 1 is just crap. You beat the timer and save all 4 to get all the extra loot, you need to not wipe at any point and otherwise totally plow the zone. You need good DPS and ppl that know wtf they're doing, aka no wipes. The first half is easy, but when you get to the dragonhawks... you'll find time easily wasted as most groups wipe there 2-4 times every run.
You can do the quest out of order and only need to beat the time to save a specific guy until you "save" all 4 sooner or later, but you won't get all the loot that way, and the quest itself only have a puny 20g for completion. If you save them all in 1 go, you get 3 extra purples for your run, which include slots that can't otherwise be obtained.(LIke an AGI cloak)
If that's the way it was intended then I stand corrected.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29217))
Description
After we arrived, I dispatched my scouts to learn more about da Zandalari presence here in Zul'Aman. Many returned with useful information, but four still be missin'. If we do not act quickly, da new warlord's lieutenants will offer dem as sacrifices in honor of da Zandalari emissaries. Find my scouts, {name}, and free dem before da priests offer dem as sacrifices!
Getting there
Inside the dungeon: Zul'Aman
Echoes of unfulfilled vengeance linger in the one-time capital of the Amani tribe, Zul'Aman. Though the Amani trolls answered their warlord's call to arms, Zul'jin was denied his goal of restoring the empire to its former glory. Where he failed, the Zandalar tribe will succeed.
Bosses in the Adventure Guide, in order: Akil'zon, Nalorakk, Jan'alai, Halazzi, Hex Lord Malacrass, Daakara.
Entrance: Amani Mountains, Ghostlands at 82.6, 64.3.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 13 comments
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