It seems to be an "Iron Man" reference.
In the movie Tony Stark was kidnapped and forced to build weapons, but he escaped by building an iron suit.
Quest
The Captive Engineer
A World of Warcraft quest in Frostfire Ridge. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Inside building at 88.36, 49.49
Leads to
1) Something to Remember Me By
2) "Mole Machine, Go Home"
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34030))
Requirements
Read from the Blizzard quest API.
Description
Argh... I'm sorry, {name}, but I'm too weak to fight. They kept me alive, but just barely. I'll keep an eye on the mole machine while you look for Thaelin. He should be somewhere close!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #525 88.8 48.7
Coordinates
- Turn-inFrostfire Ridge 88.8, 48.7
/way #525 88.8 48.7 - Objective areaFrostfire Ridge 86.4, 48.9
/way #525 86.4 48.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Frostfire Ridge map
- The Battle of Thunder Pass about 880 yards
- To Thunder Pass about 1,030 yards
- Desecrate this Fire! about 1,190 yards
- Where's My Wolf?! about 1,490 yards
- The Strength of Our Bonds about 1,630 yards
- Karg Unchained about 1,680 yards
- Enfilade about 1,850 yards
- The Master Siegesmith about 1,940 yards
- Moving Target about 2,070 yards
- Into the Boneslag about 2,520 yards
Quests whose map markers the client places closest to this one on Frostfire Ridge, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Frostfire Ridge:
- Iron Siegeworks, Frostfire Ridge
- Breaker's Crown, Gorgrond
- Deeproot, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
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Storyline
Garrison Campaign
Part 5 of 9.
Previous: The Prototype · Next: Something to Remember Me By
- 1Garrison Campaign: Seismic Matters
- 2Groundbreaking Data
- 3These Look Familiar...
- 4The Prototype
- 5The Captive Engineer
- 6Something to Remember Me By
- 7Privileged Information
- 8And The Mole You Rode In On
- 9"Mole Machine, Go Home"
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Prototype
A few days ago a bunch of Iron Horde orcs showed up and kidnapped Thaelin. They've been keeping me alive as collateral to make sure he cooperates. I don't know where they took him, but I know how to get us there. Thaelin keeps a tracking device on him at all times - don't ask where he hides it.
After this quest
Taken from the storyline's own step order.
- Something to Remember Me By
The Iron Horde want my inventions so bad? Then we'll leave some behind. These little beauties will blow the treads clear off a tank AND melt her chassis into the dirt. Let's see them try and drive their shoddy cannons out of this place!
The storyline at a glance
Garrison Campaign has 9 steps, from Garrison Campaign: Seismic Matters to "Mole Machine, Go Home".
Maps its steps are placed on (steps per map): Frostfire Ridge (5), Lunarfall (2), Gorgrond (1), Shadowmoon Valley (1).
Steps of this storyline count toward:
Other storylines on the Frostfire Ridge map
- Thunder's Fall
- Foothold in a Savage Land
- On the Shadow's Trail
- Ga'nar's Vengeance
- Defense of Wor'gol
- The Battle of Thunder Pass
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.