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Quest

The Day that Deathwing Came: The Real Story

A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Kaynos+77via Wowhead (opens the original comment in a new tab)

If you can't grab the sun (grey gear), exit the vehicle and do the following steps.

1-Ask him to retell the story.

2-Grow yourself only ONCE (Important).

3-Search ONE cloud, the Sun will appear above you.

4-Grab the sun.

If you only grew yourself ONCE you should be able to grab it.

Read all 154 on Wowhead ↗

Quest facts

LevelLevel 15-30
Quest ID27714

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27714))

What to do

StorylineBadlands, step 52 of 53
Rewards5,150 XP

Description

Not only was Theldurin's story wrong, it was boring, unimaginitive, and slow. I'll tell you how things really happened on that day.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Badlands Quest turn-in 13 mapped points
Badlands map showing where to go for The Day that Deathwing Came: The Real StoryTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #15 26.3 62.6

Coordinates

  • Turn-inBadlands 26.3, 62.6/way #15 26.3 62.6
  • Objective area (centre of the marked area)Badlands 32.7, 56.9/way #15 32.7 56.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Badlands map

Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Badlands:

  • Dragon's Mouth, BadlandsAlliance · about 170 yards north-west
  • New Kargath, BadlandsHorde · about 530 yards north-west
  • Flame Crest, Burning SteppesHorde · about 640 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 230 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience5,150 XP

Storyline

Badlands

Part 52 of 53.

Previous: The Day that Deathwing Came · Next: The Day that Deathwing Came: What Really Happened

  1. 42Jurrix the Striker
  2. 43Gargal, the Behemoth
  3. 44The Wrath of a Dragonflight
  4. 45Their Hunt Continues
  5. 46The Sorrow and the Fury
  6. 47The Hidden Clutch
  7. 48Rheastrasza's Gift
  8. 49Devastation
  9. 50The Egg Lives On
  10. 51The Day that Deathwing Came
  11. 52The Day that Deathwing Came: The Real Story
  12. 53The Day that Deathwing Came: What Really Happened

Showing steps 42 to 53 of 53.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Day that Deathwing CameBadlands · Level 15-30

    Deathwing made quite a mess when he passed through these parts. If it weren't for me, he'd probably still be here, layin' waste to all the good people of the Badlands. What, you don't believe me? Fine, let me tell you the whole story.

After this quest

Taken from the storyline's own step order.

  • The Day that Deathwing Came: What Really HappenedBadlands · Level 15-30

    These two have no idea how to tell a story. Theldurin's story was too short, and Lucien's tale was a little too tall, if you catch my drift. Also, neither of their stories had action and fans admiring my awesomeness in them. Sit back, <name>. I'll tell you what really happened that day.

The storyline at a glance

Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.

Maps its steps are placed on (steps per map): Badlands (53).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Badlands.