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Quest

Jurrix the Striker

A World of Warcraft quest in Badlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID27892

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27892))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

WhereBadlands, around 18.9, 42.8
StorylineBadlands, step 42 of 53
Rewards2,050 XP

Description

Oh, you want to talk? Fine. I'm Jurrix, the only merc here with half a brain. The only one with any bite to my attacks, too. The only reason I keep these meat shields around is to keep myself from getting killed. Listen, you're the boss of this operation. You give the word, and I'll send a fireball right through your target's heart. If things start getting hectic, I can even warp time a bit so you can fit in a few extra attacks. Why don't we go try fighting together?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Badlands Quest turn-in 1 mapped point
Badlands map showing where to go for Jurrix the StrikerTurn-in

In-game waypoint: /way #15 18.9 42.8

Coordinates

  • Turn-inBadlands 18.9, 42.8/way #15 18.9 42.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Badlands map

Quests whose map markers the client places closest to this one on Badlands, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Badlands:

  • New Kargath, BadlandsHorde · about 70 yards north-west
  • Flame Crest, Burning SteppesHorde · about 830 yards south
  • Bloodwatcher Point, BadlandsHorde · about 1,000 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience2,050 XP

Storyline

Badlands

Part 42 of 53.

Previous: Amakkar, Jack of All Trades · Next: Gargal, the Behemoth

  1. 37The Titans' Trove
  2. 38Return to Blam
  3. 39New Kargath
  4. 40The Bad Dogs
  5. 41Amakkar, Jack of All Trades
  6. 42Jurrix the Striker
  7. 43Gargal, the Behemoth
  8. 44The Wrath of a Dragonflight
  9. 45Their Hunt Continues
  10. 46The Sorrow and the Fury
  11. 47The Hidden Clutch
  12. 48Rheastrasza's Gift

Showing steps 37 to 48 of 53.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Amakkar, Jack of All TradesBadlands · Level 15-30

    Before we get too crazy with the dragon-killing, let me tell you a little bit about how I fight. I'm not terribly strong or stalwart like these other two, but I've got a few tricks. At your command I'll stun your enemies to keep 'em held still.

After this quest

Taken from the storyline's own step order.

  • Gargal, the BehemothBadlands · Level 15-30

    You may not have noticed, but I'm pretty big, as far as orcs go. I make sure that my two pals here don't get into too much trouble. They're small, and they don't have a big shield like me. I'm big, and I can handle a few monsters hitting me!

Quests that require this one

The storyline at a glance

Badlands has 53 steps, from To Fuselight Proper to The Day that Deathwing Came: What Really Happened.

Maps its steps are placed on (steps per map): Badlands (53).

Steps of this storyline count toward:

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Badlands.