Just to clarify the above comments, there's a cavern on the bottom with lava, and a tunnel on the top with Demons. If you're in the cavern, go back to the entrance and follow the ramp up to the tunnel. Pass the Demons until you reach the Dormant Elementals. It is just before the last pair of Dormant Elementals that you will find Korgash's body (which can be looted for his backpack).
If you find Flanis Swiftwing at the end of the tunnel, move back to where the final Dormant Elementals are; Korgash's body should be lying next to them.
Quest
The Fate of Kagrosh
A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The entrance to this certain tunnel is at (40, 38).
Coords are 35, 40 he's near the end of one of the Deathforge tunnels.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10601))
Requirements
Read from the Blizzard quest API.
What to do
Description
The scouting party originally had three members. Unfortunately, Kagrosh decided he wanted to be a hero. He descended into the Deathforge and we haven't heard from him since. In all likelihood, the fool's gone and gotten himself killed. The Shadow Council members aren't idiots and Kagrosh wasn't exactly strong in the subtlety department, if you know what I mean. Keep an eye out for him in the Deathforge and recover any information or items he might have collected.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #104 38.6 38.2
Coordinates
- Turn-inShadowmoon Valley 38.6, 38.2
/way #104 38.6 38.2 - Objective areaShadowmoon Valley 35.2, 40.2
/way #104 35.2 40.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Shadowmoon Valley map
- Honor the Flame about 400 yards
- Grand Master Antari about 460 yards
- Warchief's Command: Shadowmoon Valley! about 500 yards
- Desecrate this Fire! about 600 yards
Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Shadowmoon Valley:
- Shadowmoon Village, Shadowmoon Valley
- Sanctum of the Stars, Shadowmoon Valley
- Altar of Sha'tar, Shadowmoon Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 54 comments
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Other quests on the Shadowmoon Valley map
Storyline
Shadowmoon Valley
Part 37 of 147.
Previous: Minions of the Shadow Council · Next: The Summoning Chamber
- 32To Legion Hold
- 33Setting Up the Bomb
- 34Blast the Infernals!
- 35The Deathforge
- 36Minions of the Shadow Council
- 37The Fate of Kagrosh
- 38The Summoning Chamber
- 39Bring Down the Warbringer!
- 40Gaining Access
- 41Invasion Point: Cataclysm
- 42The Art of Fel Reaver Maintenance
- 43The Fel and the Furious
Showing steps 32 to 43 of 147.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Minions of the Shadow Council
<Zagran listens to you recount the events at Legion Hold, nodding.> That fills in the gaps we've seen. We've caught glimpses of them launching infernals in the direction of the hold, but haven't been able to find much more than that. The Shadow Council has the forge pretty much locked down.
After this quest
Taken from the storyline's own step order.
- The Summoning Chamber
In order to churn out infernals as quickly as the Deathforge seems to, they must have an area dedicated to summoning the elementals that form the core of the infernals. The summoning chamber is likely to be found below ground, near a pool of fouled water or lava.
The storyline at a glance
Shadowmoon Valley has 147 steps, from Spleendid! to A Job Unfinished....
Maps its steps are placed on (steps per map): Shadowmoon Valley (129), Terokkar Forest (10), Nagrand (7), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Shadowmoon Valley map
- Battle Pet Tamers
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.