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Quest

To Legion Hold

A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Stagen+29via Wowhead (opens the original comment in a new tab)

Ok, the trick to this quest is to do as little as possible. The mobs have short aggro range so you can actually bypass a lot of them. They also have low health so they are easy to kill. The different mobs do however have some nasty abilities, like fear and a steady ticking fire blast. All easily avoided if you kill them quickly.

If you're on foot, you have to take the ramp up. The communication device is on a big platform in the center of the camp, flanked by two great walls. Inside there's 4 guards and 2 cannons. There's also a big mammoth of a demon, an elite, but he patrols in a counter clockwise path so you can wait for him to move and then go to action. You only need to kill 2 guards and a cannon on one side to get to the device. Run to the device and use the box while standing on the ledge. (best view) Observe, and jump down afterwards. Easy peasy, tbh.

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Quest facts

LevelLevel 25-30
Quest ID10596

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10596))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineShadowmoon Valley, step 32 of 147
Rewards10g 50s, 4,100 XP

Description

The fortress of Legion Hold is your target. You'll have no reinforcements, so a frontal attack is out of the question. What little information we have shows that the Legion stocks and prepares its infernals at the hold. With the help of a disguise I'll give you, you must sneak into Legion Hold and discover their plans. Your best hope is to intercept or overhear communication between their commanders.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Shadowmoon Valley Quest turn-in 2 mapped points
Shadowmoon Valley map showing where to go for To Legion HoldTurn-inObjective area

In-game waypoint: /way #104 30.4 32.4

Coordinates

  • Turn-inShadowmoon Valley 30.4, 32.4/way #104 30.4 32.4
  • Objective areaShadowmoon Valley 23.6, 36.9/way #104 23.6 36.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Shadowmoon Valley map

Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Shadowmoon Valley:

  • Shadowmoon Village, Shadowmoon ValleyHorde · about 120 yards north
  • Sanctum of the Stars, Shadowmoon ValleyAlliance and Horde · about 1,700 yards south-east
  • Altar of Sha'tar, Shadowmoon ValleyAlliance and Horde · about 1,800 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 410 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Shadowmoon Valley

Part 32 of 147.

Previous: Besieged! · Next: Setting Up the Bomb

  1. 27Breaching the Path
  2. 28When Worlds Collide...
  3. 29Tabards of the Illidari
  4. 30Dissension Amongst the Ranks...
  5. 31Besieged!
  6. 32To Legion Hold
  7. 33Setting Up the Bomb
  8. 34Blast the Infernals!
  9. 35The Deathforge
  10. 36Minions of the Shadow Council
  11. 37The Fate of Kagrosh
  12. 38The Summoning Chamber

Showing steps 27 to 38 of 147.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Besieged!Shadowmoon Valley · Level 25-30

    <Gulmok looks to the sky.> Our scouts are putting up a good fight, but the infernals keep coming! From their base of Legion Hold to the southwest, the demons bombard us with impunity! Even the elite Kor'kron guard cannot hold them off forever.

After this quest

Taken from the storyline's own step order.

  • Setting Up the BombShadowmoon Valley · Level 25-30

    We can't allow the Legion to trample us on their march to Black Temple. Find a way to destroy the infernals they intend to use against us. That's not a request, <name>; it's an order.

Other quests with this name

This one: Horde only · Shadowmoon Valley · Level 25-30.

The storyline at a glance

Shadowmoon Valley has 147 steps, from Spleendid! to A Job Unfinished....

Maps its steps are placed on (steps per map): Shadowmoon Valley (129), Terokkar Forest (10), Nagrand (7), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Shadowmoon Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.