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Quest

The Summoning Chamber

A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
28508+37via Wowhead (opens the original comment in a new tab)

For those who dosn't bother to read the whole quest.

1. Get the Elemental Displacer from the Deathforge Smith or the Deathforge Tinkerer on the 2nd floor (first entrance to the right).
2. Go to the 1st floor (second entrance) and use the Elemental Displacer to disrupt the ritual in the summoning chamber.
3. After you have used the Elemental Displacer, it will spawn Infernal Oversoul, kill this one and return to Scout Zagran and complete the quest.

Edit: Corrected the links, thanks Mefirst.

3
Aidama+23via Wowhead (opens the original comment in a new tab)

Do this quest simutaneously with "The Fate of Kagrosh" [http://www.wowhead.com/?quest=10601].

When walking back from the end of the tunnel where Kagrosh's body is, you will see two orcs guarding the entrance to all the Tinkerers. Kill the left one (back facing tinkerers), and there is a ledge to the side where you can walk onto. Walk to the very end and you will see the summoner. As a 68 Shadow Priest I just mind blasted him until he died without aggroing the other summoners behind him. Jumped into the pool and completed quest with very little aggro.

Read all 39 on Wowhead ↗

Quest facts

LevelLevel 25-30
Quest ID10602

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10602))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineShadowmoon Valley, step 38 of 147
Rewards10g 50s, 4,100 XP

Description

In order to churn out infernals as quickly as the Deathforge seems to, they must have an area dedicated to summoning the elementals that form the core of the infernals. The summoning chamber is likely to be found below ground, near a pool of fouled water or lava. Locate the summoning chamber within the Deathforge and find a way to end their summoning ritual. The mo'arg involved in making the infernals may carry a tool that will help disrupt the summoner's magics.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Shadowmoon Valley Quest turn-in 9 mapped points
Shadowmoon Valley map showing where to go for The Summoning ChamberTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #104 38.6 38.2

Coordinates

  • Turn-inShadowmoon Valley 38.6, 38.2/way #104 38.6 38.2
  • Objective areaShadowmoon Valley 37.8, 38.8/way #104 37.8 38.8
  • Objective area (centre of the marked area)Shadowmoon Valley 36.9, 41.5/way #104 36.9 41.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Shadowmoon Valley map

Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Shadowmoon Valley:

  • Shadowmoon Village, Shadowmoon ValleyHorde · about 560 yards north-west
  • Sanctum of the Stars, Shadowmoon ValleyAlliance and Horde · about 1,200 yards south-east
  • Altar of Sha'tar, Shadowmoon ValleyAlliance and Horde · about 1,400 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards south-west
  • Objective areaabout 150 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Shadowmoon Valley

Part 38 of 147.

Previous: The Fate of Kagrosh · Next: Bring Down the Warbringer!

  1. 33Setting Up the Bomb
  2. 34Blast the Infernals!
  3. 35The Deathforge
  4. 36Minions of the Shadow Council
  5. 37The Fate of Kagrosh
  6. 38The Summoning Chamber
  7. 39Bring Down the Warbringer!
  8. 40Gaining Access
  9. 41Invasion Point: Cataclysm
  10. 42The Art of Fel Reaver Maintenance
  11. 43The Fel and the Furious
  12. 44News of Victory

Showing steps 33 to 44 of 147.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Fate of KagroshShadowmoon Valley · Level 25-30

    The scouting party originally had three members. Unfortunately, Kagrosh decided he wanted to be a hero. He descended into the Deathforge and we haven't heard from him since. In all likelihood, the fool's gone and gotten himself killed.

After this quest

Taken from the storyline's own step order.

  • Bring Down the Warbringer!Shadowmoon Valley · Level 25-30

    We've made a lot of progress against the Shadow Council here at the Deathforge, but now it's time to finish the job. I found a key among the items in Kagrosh's pack. At least he accomplished something before they got to him.

Other quests with this name

This one: Horde only · Shadowmoon Valley · Level 25-30.

The storyline at a glance

Shadowmoon Valley has 147 steps, from Spleendid! to A Job Unfinished....

Maps its steps are placed on (steps per map): Shadowmoon Valley (129), Terokkar Forest (10), Nagrand (7), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Shadowmoon Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.