Don't know if this happened to anyone else but when I got knocked off my griffon I "stood" in the air for a moment then fell to my death twice. the first time was because I moved. The second time I didnt touch anything and I "stood" in the air for a moment then began to slowly fall into one of the tentacles and my death again. After resurecting I decided to fly down into the maw and was able to turn in the quest with no problems. Dont know how many others have had this problem, but if it happens to you, just fly your mount into the maw ans you can turn in the quest.
Quest
The Maw of Iso'rath
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
"First, we need to destroy it's tentacles . . ."
Oh, Blizzard.
Does anyone think it is kind of odd that Earthcaller Torunscar begins to speak perfect English when he gives this quest? Before he gives the quest he has a heavy troll accent.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27376))
Requirements
Read from the Blizzard quest API.
What to do
Description
We are ready to attack the beast. First, we need to destroy it's tentacles, then Yevaa will perform a ritual to summon a powerful fire elemental that we will drop into its maw. I want you to fly out with our first group attack. Hold steady until an opportunity presents itself, then join the battle with the rest of the shaman in cutting the tentacles down. Take any one of the gryphons when you're ready to join the assault.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #241 48.7 14.4
Coordinates
- Turn-inTwilight Highlands 48.7, 14.4
/way #241 48.7 14.4 - Objective areaTwilight Highlands 44.7, 10.5
/way #241 44.7 10.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Desecrate this Fire! about 490 yards
- Honor the Flame about 520 yards
- Investigating the Highlands about 1,440 yards
- Where Are the Workers? about 1,820 yards
- A Little Goodwill about 1,820 yards
- Worthwhile Repairs about 1,820 yards
- Peon Promotions! about 1,820 yards
- More Doom about 1,980 yards
- Xal'atath's Proven Faithful about 1,990 yards
- Midnight Dress about 2,030 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Kirthaven, Twilight Highlands
- Thundermar, Twilight Highlands
- Bloodgulch, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
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Other quests on the Twilight Highlands map
Reward details
Reputation: The Earthen Ring +250
This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.
Reputation group: Cataclysm.
Other quests in Twilight Highlands that reward The Earthen Ring reputation: Torn Ground (+250), Pushing Back (+250), Unbroken (+250), Simple Solutions (+250), Mercy for the Bound (+250), The Maw of Madness (+25).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 148 of 236.
Previous: Mercy for the Bound · Next: Devoured
- 143Torn Ground
- 144Pushing Back
- 145Unbroken
- 146Simple Solutions
- 147Mercy for the Bound
- 148The Maw of Iso'rath
- 149Devoured
- 150The Worldbreaker
- 151The Terrors of Iso'rath
- 152Nightmare
- 153Warm Welcome
- 154Warm Welcome
Showing steps 143 to 154 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Mercy for the Bound
It goes without saying that I had no desire to stay here, but there were materials we needed for the ritual... I delayed to secure them, and that is what lead to my capture. I will return to the circle, but I would be indebted to you if you would finish what I could not.
After this quest
Taken from the storyline's own step order.
- Devoured
We knew this was a possibility, but we had no idea how the beast would defend itself. Iso'rath's body is reacting quickly to our threat. I can complete the summoning from here, but only if you can hold back Iso'rath's defenses. Keep them busy! We will survive this!
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.