There seems to be a bit of a bug with this at the moment where kills of the Axebite Marines don't count unless you're in melee range. I didn't notice this with my paladin, obviously enough, but it was a nuisance for my mage.
Until this is fixed, just close to melee range to kill the marines.
Quest
Landgrab
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Short, simple, to the point. I like this lieutenant.
Take this along with Scouting the Shore as they both take place in the same place.
This quest chain leads to the opening of the portal to and from Stormwind, which makes it pretty important to anyone levelling in the area.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27366))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Horde's Axebite Marines are all up in my precious, precious beach. <The Lieutenant points north, along the shore.> Kill them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 76.8 69.8
Coordinates
- Turn-inTwilight Highlands 76.8, 69.8
/way #241 76.8 69.8 - Objective area (centre of the marked area)Twilight Highlands 76.6, 63.6
/way #241 76.6 63.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- More Doom about 1,280 yards
- Xal'atath's Proven Faithful about 1,300 yards
- Twilight's Dawn about 1,470 yards
- The Twilight Highlands about 1,470 yards
- Cult It Out about 1,470 yards
- Disrupt the Call about 1,470 yards
- Desecrate this Fire! about 1,490 yards
- Midnight Dress about 1,600 yards
- Honor the Flame about 2,120 yards
- Investigating the Highlands about 2,260 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Highbank, Twilight Highlands
- Firebeard's Patrol, Twilight Highlands
- Victor's Point, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Choose one of these rewards:
Other quests on the Twilight Highlands map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Stormwind +350
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Twilight Highlands that reward Stormwind reputation: Salvage Operation (+250), Naga Reinforcements (+250), Siren's Song (+250), Our Boys on the Shore (+75), Scouting the Shore (+75), Shredderectomy (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 13 of 236.
Previous: Scouting the Shore · Next: Bird Down! Bird Down!
- 8Naga Reinforcements
- 9Our Boys on the Shore
- 10Shredderectomy
- 11Siege Tank Rescue
- 12Scouting the Shore
- 13Landgrab
- 14Bird Down! Bird Down!
- 15Roots'll Do 'Er
- 16Wings Over Highbank
- 17The Perfect Poultice
- 18Any Portal in a Storm
- 19The Way is Open
Showing steps 8 to 19 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Scouting the Shore
It's them or us, <class>. Only one of us can command this beach. North of here you'll see a small hill with a commanding view of the shoreline. Whoever controls that hill will have the upper hand up and down the shore! I need to know what the current situation is.
After this quest
Taken from the storyline's own step order.
- Bird Down! Bird Down!
While you were fighting along the coast, I spotted a gryphon tumble out of the clouds almost due west of here. It wasn't one of ours. Likely it belonged to one of the Wildhammer.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.