Quest
The Menace of Atal'Abasi
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91071))
What to do
Description
Our boat didn't ground on its own. We were fightin' de murlocs, and then suddenly we were in de air. Dats when I saw him--one dat wasn't like de rest. Bigger. Stronger. When he attacked, de other murlocs scattered. He picked up our boat like it weighed nothin' and hurled it on de rocks. I've never seen a murloc do somethin' like that. We're gonna keep losin' people and supplies if dat muscle-bound murloc is watchin' de river.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2437 53.2 62.9
Coordinates
- Turn-inZul'Aman 53.2, 62.9
/way #2437 53.2 62.9 - Objective areaZul'Aman 52.3, 65.9
/way #2437 52.3 65.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- The Loa of Murlocs about 160 yards
- Murloc Madness about 160 yards
- Fish Are Food, Not Friends about 160 yards
- Following Suit about 160 yards
- There Can Be Only One about 160 yards
- I Think I Can about 440 yards
- Gnarldin Bashing about 480 yards
- The Path of the Amani about 490 yards
- De Ancient Path about 490 yards
- Ahead of the Issue about 490 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Amani'Zar Village, Zul'Aman
- Shadebasin Watch, Zul'Aman
- Torntusk Overlook, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Vengeance for Tolbani
Part 4 of 5.
Previous: Reclaim the Goods · Next: Loa's Flame
- 1Lost in Atal'Abasi
- 2Vengeance for Tolbani
- 3Reclaim the Goods
- 4The Menace of Atal'Abasi
- 5Loa's Flame
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Reclaim the Goods
While I was limping back from de river, I spotted a few of de murlocs dragging our food bags through de mud. They weren't working together either--kept snapping at each other, trying to snatch de best pieces for themselves. I saw one of them stash a whole satchel behind a fallen tree.
After this quest
Taken from the storyline's own step order.
- Loa's Flame
I will have to take what's left of de supplies back on foot. De boat... it's no good now. De hull's cracked, and de frame's split. Won't carry another soul across de water. But it'll still serve one final purpose. It can be his pyre.
The storyline at a glance
Vengeance for Tolbani has 5 steps, from Lost in Atal'Abasi to Loa's Flame.
Maps its steps are placed on (steps per map): Zul'Aman (5).
Steps of this storyline count toward:
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- Dis Was Our Land
- A Venomous History
- De Amani Never Die
- An Island of Fangs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.