Foreshadowing so thick you could cut it with a knife.
Quest
Broken Bridges
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I wouldn't be surprised if Xal'atah decides to stroke Zul'jan ego and turns him into a villain.
"We were young when our mother died. My sister held de tribes together with force of her will -without the loa.
I could never be the warrior Zul'jarra is. I talk my way through problems. She plow through them head on.
We have different goals for de Amani. Zul'jarra focuses on growing and preserving de Amani tribes within Zul'Aman. I see strenght of the Amani -our tribe. We should conquer those around us! Zul'jarra doesnt understand.
When Mor'duun came, I waw my vision of de Amani coming to life. With de lightwood, we would conquer de Twilight's Blade and then Eversong.
Zul'jarra could not see my vision. But i saw no other way. De loa? Feh.
De Loa say our grandfather, de great Zul'jin betrayed them. But why believe them? Or my dotterin' uncle. Or any gokinye?
They abandoned us. They. Abandoned. Us. How do we know they wont do again?
I see your eyes are widening, "hash'ura". You are right. Forget what I have said. We have won. Zul'jarra has won. I'll go back to village and celebrate with my sister."if only we got a 'shove' option right after that... How is this guy even 'talk' out of his problems?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91062))
What to do
Description
I make one last request of you before you return with Liadrin to Silvermoon, hash'ura. Find Zul'jan. None have seen him since returnin' to Amani'Zar. On de way back here, I confronted him about takin' our soldiers to Broken Throne against my orders. People died dat shouldn't have. I asked him what he don't understand about dat. He didn't argue. He was blank. His body was there, but his mind? Sometimes he seeks peace in de sound of ocean waves. You might find him on de Skybridge.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #2437 50.8 54.5
Coordinates
- Turn-inZul'Aman 50.8, 54.5
/way #2437 50.8 54.5 - Objective areaZul'Aman 51.3, 54.4
/way #2437 51.3 54.4 - Objective areaZul'Aman 45.8, 65.3
/way #2437 45.8 65.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- It Just Had to Be... about 60 yards
- Drumming Up the Troops about 60 yards
- The Loa of Murlocs about 390 yards
- Murloc Madness about 390 yards
- Fish Are Food, Not Friends about 390 yards
- Following Suit about 390 yards
- There Can Be Only One about 390 yards
- Lost in Atal'Abasi about 540 yards
- Vengeance for Tolbani about 550 yards
- Reclaim the Goods about 550 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Amani'Zar Village, Zul'Aman
- Shadebasin Watch, Zul'Aman
- Atal'Aman, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
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Storyline
De Amani Never Die
Part 9 of 9.
Previous: De Legend of de Hash'ey
- 1Hash'ey Away
- 2The Blade's Edge
- 3Chip and Shatter
- 4Light Indiscriminate
- 5Conduit Crisis
- 6Clear de Way
- 7Blade Shattered
- 8De Legend of de Hash'ey
- 9Broken Bridges
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- De Legend of de Hash'ey
Mor'duun is slain. De Twilight's Blade will continue to plague our lands, but of dem only Mor'duun's "fodder" is left. Dey will be easy prey for us. And now I will say somethin' my uncle would be proud of. Let us follow de teachin' of Nalorakk, de Loa of War. De battle is over.
Also counted by For Zul'Aman!
Its criteria name 4 quests; others include:
The storyline at a glance
De Amani Never Die has 9 steps, from Hash'ey Away to Broken Bridges.
Maps its steps are placed on (steps per map): Zul'Aman (9).
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- Dis Was Our Land
- A Venomous History
- An Island of Fangs
- Unlikely Friends
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- For Zul'Aman!: its criteria name 4 quests, this one included. Customization Reward: Amani Appearances for Darkspear Troll.