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Quest

Unyielding Fists: Trial of Bamboo

A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Vlad+26via Wowhead (opens the original comment in a new tab)

If you by any case have issues with your addons and the meter that is supposed to be shown, you can use this script to tell you when you strike:
/run if not TB then TB=CreateFrame"Frame"end local i,p,m=0,"player"TB:SetScript("OnUpdate",function(s,e)m=UnitPower(p,10)if i==0 and m>=80 then i=1 print"Strike!"elseif m<80 then i=0 end if not UnitInVehicle(p)then s:SetScript("OnUpdate",nil)end end)
Paste it in the chat when you are in the "vehicle", it automatically stops when you aren't anymore, you have to paste again in case you exit and enter it again.

3
Sharkon+25via Wowhead (opens the original comment in a new tab)

The hour's approaching to give it your best
And you've got to reach your prime
That’s when you need to put yourself to the test
And show us a passage of time
We're going to need a montage (Montage!)
Ooh, it takes a montage (Montage!)

Show lot of things happing at once
Remind everyone of what’s going on (What’s going on!)
And with every shot show a little improvement
To show it all will take to long
That’s called a montage (Montage!)
Girl, we want montage (Montage!)

In anything if you want to go
From just a beginner to a pro
You need a montage (Montage!)
Even Rocky had a montage (Montage!)

Always fade out in a montage... (Montage!)
If you fade out it seem like more time has passed in a montage... (Montage!)
Montage... (Montage!)

Read all 37 on Wowhead ↗

Quest facts

LevelLevel 15-35
Quest ID29984

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29984))

What to do

StorylineValley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari, step 9 of 22
Rewards13g 74s, 4,800 XP

Description

We will start with a test: The Trial of Bamboo. Your friend Lin failed this test. Follow me, and listen carefully to my instructions.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Valley of the Four Winds Quest turn-in 3 mapped points
Valley of the Four Winds map showing where to go for Unyielding Fists: Trial of BambooTurn-inObjective areaObjective area

In-game waypoint: /way #376 18.5 32.4

Coordinates

  • Turn-inValley of the Four Winds 18.5, 32.4/way #376 18.5 32.4
  • Objective areaValley of the Four Winds 18.4, 32.2/way #376 18.4 32.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Valley of the Four Winds map

Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:

  • The Lion's Redoubt, Dread WastesAlliance · about 240 yards west
  • Serpent's Spine, Vale of Eternal BlossomsAlliance and Horde · about 400 yards north-west
  • Stoneplow, Valley of the Four WindsAlliance and Horde · about 690 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari

Part 9 of 22.

Previous: The Hidden Master · Next: They Will Be Mist

  1. 4The Fanciest Water
  2. 5Cleaning House
  3. 6Stemming the Swarm
  4. 7Evacuation Orders
  5. 8The Hidden Master
  6. 9Unyielding Fists: Trial of Bamboo
  7. 10They Will Be Mist
  8. 11Fog Wards
  9. 12Tenderpaw By Name, Tender Paw By Reputation
  10. 13Unyielding Fists: Trial of Wood
  11. 14A Taste For Eggs
  12. 15Unyielding Fists: Trial of Stone

Showing steps 4 to 15 of 22.

Also part of: Valley of the Four Winds (part 53 of 60).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Hidden MasterValley of the Four Winds · Level 15-35

    We should be able to handle the defense of Stoneplow from here on out. <The Watch Commander motions towards Lin Tenderpaw.> Lin here is searching for someone she calls "The Hidden Master". I believe I know who she's talking about, and I have a clue for you. Go north.

After this quest

Taken from the storyline's own step order.

  • They Will Be MistValley of the Four Winds · Level 15-35

    The mist in this forest is a constant nuisance - one which I'm glad to hand off to trainees like you. Strange creatures lurk in the mist between these trees, and they must constantly be pushed back. Consider this part of your training.

The storyline at a glance

Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari has 22 steps, from Knocking on the Door to Parental Mastery.

Maps its steps are placed on (steps per map): Valley of the Four Winds (22).

Steps of this storyline count toward:

Other storylines on the Valley of the Four Winds map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.