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Quest

The Hidden Master

A World of Warcraft quest in Valley of the Four Winds. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-35
Quest ID29983

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29983))

What to do

StorylineValley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari, step 8 of 22
Rewards1g 37s 40c, 600 XP

Description

We should be able to handle the defense of Stoneplow from here on out. <The Watch Commander motions towards Lin Tenderpaw.> Lin here is searching for someone she calls "The Hidden Master". I believe I know who she's talking about, and I have a clue for you. Go north.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Valley of the Four Winds Quest turn-in 2 mapped points
Valley of the Four Winds map showing where to go for The Hidden MasterTurn-inObjective area

In-game waypoint: /way #376 18.3 31.3

Coordinates

  • Turn-inValley of the Four Winds 18.3, 31.3/way #376 18.3 31.3
  • Objective areaValley of the Four Winds 19.5, 56.8/way #376 19.5 56.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Valley of the Four Winds map

Quests whose map markers the client places closest to this one on Valley of the Four Winds, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Valley of the Four Winds:

  • The Lion's Redoubt, Dread WastesAlliance · about 240 yards west
  • Serpent's Spine, Vale of Eternal BlossomsAlliance and Horde · about 370 yards north-west
  • Stoneplow, Valley of the Four WindsAlliance and Horde · about 720 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 670 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money1 gold37 silver
Experience600 XP

Storyline

Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari

Part 8 of 22.

Previous: Evacuation Orders · Next: Unyielding Fists: Trial of Bamboo

  1. 3Barrels, Man
  2. 4The Fanciest Water
  3. 5Cleaning House
  4. 6Stemming the Swarm
  5. 7Evacuation Orders
  6. 8The Hidden Master
  7. 9Unyielding Fists: Trial of Bamboo
  8. 10They Will Be Mist
  9. 11Fog Wards
  10. 12Tenderpaw By Name, Tender Paw By Reputation
  11. 13Unyielding Fists: Trial of Wood
  12. 14A Taste For Eggs

Showing steps 3 to 14 of 22.

Also part of: Valley of the Four Winds (part 52 of 60).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Evacuation OrdersValley of the Four Winds · Level 15-35

    A few farmers remain in the fields... some perilously close to the crumbling wall. I don't want any farmers pretending to be heroes. We will take care of this mantid swarm, and then they can return to their homes. My Shado-Pan are too busy defending this town to organize evacuations.

After this quest

Taken from the storyline's own step order.

  • Unyielding Fists: Trial of BambooValley of the Four Winds · Level 15-35

    We will start with a test: The Trial of Bamboo. Your friend Lin failed this test. Follow me, and listen carefully to my instructions.

The storyline at a glance

Valley of the Four Winds, Stormstout Brewery & The Hidden Master & Nesingwary's Safari has 22 steps, from Knocking on the Door to Parental Mastery.

Maps its steps are placed on (steps per map): Valley of the Four Winds (22).

Steps of this storyline count toward:

Other storylines on the Valley of the Four Winds map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.