You need to climb the mountain. The path begins in (40.4, 66.8).
The cave entrance is in (37.7,62.4).
He's got 494 HP.
There's also a new quest in the cave, given by an Stolen Explore's League Document.
Quest
WANTED: The Dark Iron Spy
A World of Warcraft quest in Loch Modan. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
There's a path up the hill on the East side.
This quest was added in patch 4.03a on 24 Nov 2010 just prior to cataclysm.
The quest is obtainable from a wanted poster in Thelsamar at co-ordinates 37.31 46.49, and it's objective is to kill Gorick Guzzledraught.
Gorick can be found by heading to 40 57 and climbing the mountain path. If you are not using coordinates then stand facing the front of the wanted poster and the start of the path is a few hundred yards ahead to your eleven o'clock position.
Gorick is a level 12 non elite dwarf hiding in a cave, the entrance to which is at 37 62.
He has 494 health and has a respawn of less than two minutes.
Whilst there be sure to grab explorer's league document (1 of 6).
Once you have completed the quest head to Magistrate Bluntnose at 34 44 in Thelsamar to hand it in.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13648))
Requirements
Read from the Blizzard quest API.
What to do
Description
A dark iron spy has infiltrated the town, stolen documents from the Explorers' League establishment, and is now in hiding somewhere nearby. He was last sighted near the top of the hill to the south of town. A sizable reward awaits anyone who can bring this spy to justice. Dead or alive - dead preferred.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #48 34.6 44.4
Coordinates
- Turn-inLoch Modan 34.6, 44.4
/way #48 34.6 44.4 - Objective areaLoch Modan 36.7, 61.1
/way #48 36.7 61.1 - Objective areaLoch Modan 37.3, 46.5
/way #48 37.3 46.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Loch Modan map
- Recruiting the Furnace Master about 80 yards
- Interest Yah In A Pint? about 80 yards
- Honor the Flame about 80 yards
Quests whose map markers the client places closest to this one on Loch Modan, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Loch Modan:
- Thelsamar, Loch Modan
- Slabchisel's Survey, Wetlands
- Farstrider Lodge, Loch Modan
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Loch Modan
Part 10 of 35.
Previous: Thelsamar Blood Sausages · Next: A Tiny, Clever Commander
- 5Bigger and Uglier
- 6A Decisive Strike
- 7Looking for Lurkers
- 8Out of Gnoll-where
- 9Thelsamar Blood Sausages
- 10WANTED: The Dark Iron Spy
- 11A Tiny, Clever Commander
- 12Kobold and Kobolder
- 13Who's In Charge Here?
- 14The Bearer of Gnoll-edge
- 15Axis of Awful
- 16Suddenly, Murlocs!
Showing steps 5 to 16 of 35.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Thelsamar Blood Sausages
There's never a shortage of empty bellies here in Thelsamar, kids running in and out, workers from the excavation coming in after a hard day's work. We're famous for our blood sausages, I don't suppose you've ever tried them? No?
After this quest
Taken from the storyline's own step order.
- A Tiny, Clever Commander
We've dealt with kobolds in these lands for years. Not much other than a nuisance. But they've been getting craftier at their stealing. I think one of them's ended up smarter than usual. Won't be that way for long, though!
Also counted by Loch Modan Quests
Its criteria name 15 quests; others include:
- Looking for Lurkers
- The Trogg Threat
- Bigger and Uglier
- A Decisive Strike
- Out of Gnoll-where
- A Pilot's Revenge
- Thelsamar Blood Sausages
- Axis of Awful
The storyline at a glance
Loch Modan has 35 steps, from The Lost Pilot to The Winds of Loch Modan.
Maps its steps are placed on (steps per map): Loch Modan (33), Dun Morogh (2).
Other storylines on the Loch Modan map
- Dwarven Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Loch Modan Quests: its criteria name 15 quests, this one included.