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Quest

Looking for Lurkers

A World of Warcraft quest in Loch Modan. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
TimeTraveler+4via Wowhead (opens the original comment in a new tab)

Level 29, Dakk is not in the building, he is standing outside and has no quest for me. I have finished the other three quest chains in Loch Modan and I'm now stuck in finishing zone. Any ideas ?

Update: Found I had missed several quests in the building by the south gate entrance, when I did those, the last chain completed. Must assume that I did this quest previously but these missed quests must have been in the chain and had to be done.

1 more comment below ↓

Quest facts

LevelLevel 5-30
Quest ID25118

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25118))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineLoch Modan, step 7 of 35
Rewards10g 50s, 4,100 XP

Description

I don't know about you, but I'm not much a fan of spiders, much less the kind that come bigger than me. Loch Modan's a gorgeous place, but I'd say it could do without those horrid things waltzing around. Tell you what, I've got some spare coin, and you look like a tough one. If you head out and off some of those things for me, I'll pay you for your time.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Loch Modan Quest turn-in 21 mapped points
Loch Modan map showing where to go for Looking for LurkersTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #48 36.0 44.2

Coordinates

  • Turn-inLoch Modan 36.0, 44.2/way #48 36.0 44.2
  • Objective area (centre of the marked area)Loch Modan 29.5, 19.5/way #48 29.5 19.5
  • Objective area (centre of the marked area)Loch Modan 33.8, 34.6/way #48 33.8 34.6
  • Objective area (centre of the marked area)Loch Modan 29.6, 49.6/way #48 29.6 49.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Loch Modan map

Quests whose map markers the client places closest to this one on Loch Modan, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Loch Modan:

  • Thelsamar, Loch ModanAlliance · about 130 yards south-west
  • Slabchisel's Survey, WetlandsAlliance · about 1,200 yards north
  • Farstrider Lodge, Loch ModanAlliance · about 1,300 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 490 yards north
  • Objective areaabout 190 yards north
  • Objective areaabout 200 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationIronforge +250

Reward details

Reputation: Ironforge +250

This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.

Reputation group: Alliance.

Other quests in Loch Modan that reward Ironforge reputation: Report to Ironforge (+75), Protecting the Shipment (+250), South Gate Status Report (+150), Stormpike's Orders (+150), Resupplying the Excavation (+150), Joining the Hunt (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Loch Modan

Part 7 of 35.

Previous: A Decisive Strike · Next: Out of Gnoll-where

  1. 2A Pilot's Revenge
  2. 3In Defense of the King's Lands
  3. 4The Trogg Threat
  4. 5Bigger and Uglier
  5. 6A Decisive Strike
  6. 7Looking for Lurkers
  7. 8Out of Gnoll-where
  8. 9Thelsamar Blood Sausages
  9. 10WANTED: The Dark Iron Spy
  10. 11A Tiny, Clever Commander
  11. 12Kobold and Kobolder
  12. 13Who's In Charge Here?

Showing steps 2 to 13 of 35.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Decisive StrikeLoch Modan · Level 5-30

    It appears that these beasts in Loch Modan are following the lead of a chieftain named Grawmug. He's the biggest of all the troggs here, lurking deep within the darkness of the caves to the north. If you feel yourself worthy, <name>, I want you to lead the assassination mission on Grawmug.

After this quest

Taken from the storyline's own step order.

  • Out of Gnoll-whereLoch Modan · Level 5-30

    Well met, <class>. We've got a problem, and I'd ask you to lend a hand. It's gnolls. There's a mess of the things west of town, roaming the hills. Not usually any cause for alarm, but we've not usually had gnolls here in Loch Modan.

Also counted by Loch Modan Quests

Its criteria name 15 quests; others include:

The storyline at a glance

Loch Modan has 35 steps, from The Lost Pilot to The Winds of Loch Modan.

Maps its steps are placed on (steps per map): Loch Modan (33), Dun Morogh (2).

Other storylines on the Loch Modan map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.