"Commander" Nazrim seems to be a reference to Nazrin from Touhou Project.
Edit: To explain what I am talking about:
Nazrin is a character from Touhou Project, a series of Japanese shmups. She is a mouse youkai and is depicted as a leader of her kind. Her theme song is 小さな小さな賢将, translated as 'A Tiny, Tiny, Clever Commander'.
"Commander" Nazrim is the objective of the quest 'A Tiny, Clever Commander'. The NPC in question is a kobold, which are, as everyone knows, rat-like in appearance. This NPC is also acting as a sort of leader of its kind.
Quest
A Tiny, Clever Commander
A World of Warcraft quest in Loch Modan. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
No matter what, Touhou inevitably touches all things.
It's one o' them "Rules of the Internet".
Wait disregard this, ppl still can't run out from void zones -_-Not good at
grazingdodgingavoiding void zones? That's whatdeathbombingAOEing is for.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26843))
Requirements
Read from the Blizzard quest API.
What to do
Description
We've dealt with kobolds in these lands for years. Not much other than a nuisance. But they've been getting craftier at their stealing. I think one of them's ended up smarter than usual. Won't be that way for long, though! I want you to go to the camp south of here and make sure there's not a "big shot" kobold stirrin' up the other ones. Make sure to check the cave; it's a likely spot. And don't be shy about clearing out the other kobolds along the way.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #48 25.5 18.0
Coordinates
- Turn-inLoch Modan 25.5, 18.0
/way #48 25.5 18.0 - Objective areaLoch Modan 26.1, 31.7
/way #48 26.1 31.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Loch Modan map
- Honor the Flame about 470 yards
- Recruiting the Furnace Master about 620 yards
- Interest Yah In A Pint? about 620 yards
Quests whose map markers the client places closest to this one on Loch Modan, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Loch Modan:
- Thelsamar, Loch Modan
- Slabchisel's Survey, Wetlands
- Gol'Bolar Quarry, Dun Morogh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Ironforge +250
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Loch Modan that reward Ironforge reputation: Report to Ironforge (+75), Protecting the Shipment (+250), South Gate Status Report (+150), Stormpike's Orders (+150), Resupplying the Excavation (+150), Joining the Hunt (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Loch Modan
Part 11 of 35.
Previous: WANTED: The Dark Iron Spy · Next: Kobold and Kobolder
- 6A Decisive Strike
- 7Looking for Lurkers
- 8Out of Gnoll-where
- 9Thelsamar Blood Sausages
- 10WANTED: The Dark Iron Spy
- 11A Tiny, Clever Commander
- 12Kobold and Kobolder
- 13Who's In Charge Here?
- 14The Bearer of Gnoll-edge
- 15Axis of Awful
- 16Suddenly, Murlocs!
- 17Smells Like A Plan
Showing steps 6 to 17 of 35.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- WANTED: The Dark Iron Spy
A dark iron spy has infiltrated the town, stolen documents from the Explorers' League establishment, and is now in hiding somewhere nearby. He was last sighted near the top of the hill to the south of town. A sizable reward awaits anyone who can bring this spy to justice.
After this quest
Taken from the storyline's own step order.
- Kobold and Kobolder
Now that those little blighters are dealt with, we've got more to take care of. The tunnel rats are swarming all over the Silver Stream Mine, setting up camps and sniffing around further and further every day. Greedy little things are looking for loot, I gather.
The storyline at a glance
Loch Modan has 35 steps, from The Lost Pilot to The Winds of Loch Modan.
Maps its steps are placed on (steps per map): Loch Modan (33), Dun Morogh (2).
Steps of this storyline count toward:
Other storylines on the Loch Modan map
- Dwarven Heritage Armor
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.