This WQ was very confusing to me initially.
At first I thought it was bugged because the cursor didn't change when I moused over the nodes. And when I tried to left click (normal click) on the nodes nothing happened.
How to complete this WQ: use the Right Click button on a node and you'll find a black aura around the node. Then you can Right Click on the second node.
Quest
Wildhammer and Free
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Despite what everyone is saying this quest is not broken whatsoever, and you need to slow down and take a min. They did change what everyone is used to for an interact key on this one. Click on one of the orbs and it will have a faint shadow glow not a cog wheel, and then click an orb where you want it like normal and TADA it works.
Doesn't seem completable at the moment. I get stuck in the mini-game. Nothing is moving or responding when I try and do anything. Another bug?
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91776))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- [DNT] A
- Magic Shackles broken x 4
- [DNT] B
- [DNT] C
- [DNT] D
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 17.2 60.0
Coordinates
- Magic Shackles brokenTwilight Highlands 17.2, 60.0
/way #241 17.2 60.0 - Magic Shackles brokenTwilight Highlands 17.1, 58.1
/way #241 17.1 58.1 - Magic Shackles brokenTwilight Highlands 18.3, 57.9
/way #241 18.3 57.9 - Magic Shackles brokenTwilight Highlands 18.3, 59.9
/way #241 18.3 59.9 - Objective areaTwilight Highlands 18.2, 58.9
/way #241 18.2 58.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Pressing Forward about 240 yards
- Battle of Life and Death about 290 yards
- Paving the Way about 300 yards
- Spirit of the Loch about 570 yards
- Fire the Cannon about 570 yards
- If The Key Fits about 690 yards
- Mathias' Command about 880 yards
- Easy Pickings about 880 yards
- Precious Goods about 880 yards
- The Gates of Grim Batol about 940 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Twilight Highlands:
- Slabchisel's Survey, Wetlands
- Greenwarden's Grove, Wetlands
- Thelsamar, Loch Modan
- The Gullet, Twilight Highlands
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Other quests on the Twilight Highlands map
Where this quest fits
Other storylines on the Twilight Highlands map
- Twilight Highlands
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.