Quest
Worldsoul: City of Threads
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82504))
Description
Xal'atath has "gifted" the nerubians with Black Blood... giving them the means to ascend into things more terrible than they were before. We must take advantage of the confusion in the city. Bring together your allies and get ready to infiltrate... we must put a stop to them!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Dornogal map
- A Radiant Call same spot
- Faerin's Request same spot
- Trouble in the Highlands same spot
- Torches and Tar same spot
- Emblematic of Things to Come same spot
- Ill Tidings same spot
- Curfew Kerfuffle same spot
- Deputy Delivery same spot
- Marran Trollbane same spot
- Finding Refuge at Refuge Pointe same spot
Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dornogal:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 32 of 54.
Previous: Worldsoul: Cinderbrew Meadery · Next: Worldsoul: The Stonevault
- 27Worldsoul: Priory of the Sacred Flame
- 28Worldsoul: The Rookery
- 29Worldsoul: The Dawnbreaker
- 30Worldsoul: Ara-Kara, City of Echoes
- 31Worldsoul: Cinderbrew Meadery
- 32Worldsoul: City of Threads
- 33Worldsoul: The Stonevault
- 34Worldsoul: Darkflame Cleft
- 35Worldsoul: Priory of the Sacred Flame
- 36Worldsoul: The Rookery
- 37Worldsoul: Nerub-ar Palace
- 38Worldsoul: Nerub-ar Palace
Showing steps 27 to 38 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: Cinderbrew Meadery
Ah, Cinderbrew. It really is as stout and fiery a brew as they claim. I can't help but imagine it's how Beledar would taste... The earthen love it! And it's an important part of their heritage. And so we can't let their meadery fall into the wrong hands. But... watch out for the cinderbees.
After this quest
Taken from the storyline's own step order.
- Worldsoul: The Stonevault
Brinthe has been a wonderful resource for helping to reconnect the Arathi and the earthen. She's told me everything that happened recently with her people in the Ringing Deeps. I can... relate to feeling frustrated with the direction your people are taking.
Other storylines on the Dornogal map
- Rise of the Red Dawn
- The Light's Summons
- Overcharged Delves
- Horrific Visions Revisited
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.