Quest
Worldsoul: The Stonevault
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82505))
Description
Brinthe has been a wonderful resource for helping to reconnect the Arathi and the earthen. She's told me everything that happened recently with her people in the Ringing Deeps. I can... relate to feeling frustrated with the direction your people are taking. Fortunately, Steelstrike is a more reasonable leader than this... High Speaker Eirich. Eirich fled to the Stonevault to gather his forces. I know it would mean a lot to Brinthe and her people if you went after him and stopped his plans!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2214 42.6 8.7
Coordinates
- Objective areaThe Ringing Deeps 42.6, 8.7
/way #2214 42.6 8.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dornogal map
- A Radiant Call same spot
- Faerin's Request same spot
- Trouble in the Highlands same spot
- Torches and Tar same spot
- Emblematic of Things to Come same spot
- Ill Tidings same spot
- Curfew Kerfuffle same spot
- Deputy Delivery same spot
- Marran Trollbane same spot
- Finding Refuge at Refuge Pointe same spot
Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dornogal:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 33 of 54.
Previous: Worldsoul: City of Threads · Next: Worldsoul: Darkflame Cleft
- 28Worldsoul: The Rookery
- 29Worldsoul: The Dawnbreaker
- 30Worldsoul: Ara-Kara, City of Echoes
- 31Worldsoul: Cinderbrew Meadery
- 32Worldsoul: City of Threads
- 33Worldsoul: The Stonevault
- 34Worldsoul: Darkflame Cleft
- 35Worldsoul: Priory of the Sacred Flame
- 36Worldsoul: The Rookery
- 37Worldsoul: Nerub-ar Palace
- 38Worldsoul: Nerub-ar Palace
- 39Worldsoul: Horrific Visions Revisited
Showing steps 28 to 39 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: City of Threads
Xal'atath has "gifted" the nerubians with Black Blood... giving them the means to ascend into things more terrible than they were before. We must take advantage of the confusion in the city. Bring together your allies and get ready to infiltrate... we must put a stop to them!
After this quest
Taken from the storyline's own step order.
- Worldsoul: Darkflame Cleft
Kobolds! They can be vicious critters but-- oh, I can't help but feel a certain kinship with them! Their little candles... keeping their little flames lit... <Faerin clasps her hand to her chest with a grin.> So brave! They would be ideal Lamplighters, if only they would share! And...
Other storylines on the Dornogal map
- Rise of the Red Dawn
- The Light's Summons
- Overcharged Delves
- Horrific Visions Revisited
- Lorewalking: Thrall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.