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Quest Log

Ill Tidings

Ill Tidings is a quest for level 80 in Arathi Highlands. It is step 6 of 32 in the Rise of the Red Dawn storyline. It rewards 1,450 experience and money.

Description

A Defias attack. The theft of tar and torches. A group called the Red Dawn recruiting here in the heart of the Highlands...

Stromgarde was right to send a missive asking for my return. What is going on here?

I placed Colonel Nials in charge after Marran's foolishness led to her imprisonment. I must head to Stromgarde and speak with Nials immediately.

Rewards

Money3 gold9 silver
Experience1,450 XP
Top Comments

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Rewards in detail
TypeRewardAmount
ExperienceXP1,450
MoneyGold3g 9s
Where it comes from
Turn-in mapDornogal
Turn-in mapArathi Highlands
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dornogal Quest turn-in
Arathi Highlands Quest turn-in

Nearby on the Dornogal map

Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dornogal:

  • Dornogal, Isle of DornAlliance and Horde · about 40 yards south-west
  • Rambleshire, Isle of DornAlliance and Horde · about 1,300 yards north-east
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 1,600 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Rise of the Red Dawn

Part 6 of 32.

Previous: Emblematic of Things to Come · Next: Curfew Kerfuffle

  1. 1Faerin's Request
  2. 2Trouble in the Highlands
  3. 3Torches and Tar
  4. 4Finding Family
  5. 5Emblematic of Things to Come
  6. 6Ill Tidings
  7. 7Curfew Kerfuffle
  8. 8Deputy Delivery
  9. 9Marran Trollbane
  10. 10Finding Refuge at Refuge Pointe
  11. 11A Familiar Face
  12. 12Supply Run

Showing steps 1 to 12 of 32.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Emblematic of Things to ComeArathi Highlands · Level 80

    <This Defias bandit was carrying a badge with an unfamiliar emblem. The emblem looks like a rising sun with long rays emanating from it. The sun and rays are colored red. Perhaps Danath can identify it.>

After this quest

Taken from the storyline's own step order.

  • Curfew KerfuffleArathi Highlands · Level 80

    I'm glad for your help. Between deployments to Khaz Algar, responding to threats in the Highlands, and desertion, we simply don't have enough soldiers to enforce order. Marran's supporters are causing trouble throughout the city. They're stealing supplies, harassing people--you name it.

The storyline at a glance

Rise of the Red Dawn has 32 steps, from Faerin's Request to Past Glory.

Maps its steps are placed on (steps per map): Dornogal (32).

Steps of this storyline count toward:

Other storylines on the Dornogal map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Arathi Highlands

See all 33 quests in Arathi Highlands
Downloads