Skip to content

Quest

Torches and Tar

A World of Warcraft quest in Arathi Highlands. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1 more comment below ↓

Quest facts

LevelLevel 80
LocationDornogal, Arathi Highlands
Quest ID84639

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84639))

What to do

WhereDornogal, Arathi Highlands
StorylineRise of the Red Dawn, step 3 of 32
Rewards30g 98s, 11,750 XP

Description

We've been attacked before. But this time... <Walker shudders.> This was different. They didn't want livestock, grain, or money. They took torches and some barrels of tar we use to fix our roofs. I don't know what they're going to do with it, but... I can guess. They're going to burn something down. You need to stop them before they do another homestead harm!

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dornogal Quest turn-in no plotted point
Arathi Highlands Quest turn-in no plotted point

Nearby on the Dornogal map

Quests whose map markers the client places closest to this one on Dornogal, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dornogal:

  • Dornogal, Isle of DornAlliance and Horde · about 40 yards south-west
  • Rambleshire, Isle of DornAlliance and Horde · about 1,300 yards north-east
  • Durgaz Cabin, Isle of DornAlliance and Horde · about 1,600 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money30 gold98 silver
Experience11,750 XP

Storyline

Rise of the Red Dawn

Part 3 of 32.

Previous: Trouble in the Highlands · Next: Finding Family

  1. 1Faerin's Request
  2. 2Trouble in the Highlands
  3. 3Torches and Tar
  4. 4Finding Family
  5. 5Emblematic of Things to Come
  6. 6Ill Tidings
  7. 7Curfew Kerfuffle
  8. 8Deputy Delivery
  9. 9Marran Trollbane
  10. 10Finding Refuge at Refuge Pointe
  11. 11A Familiar Face
  12. 12Supply Run

Showing steps 1 to 12 of 32.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Trouble in the HighlandsIsle of Dorn · Level 80

    Both Geya'rah and Danath have received word of unrest in the Arathi Highlands--civil unrest in Stromgarde, and raids on Mag'har and Stromic outposts. Danath and Geya'rah are returning to their homes, Stromgarde and Hammerfall, to defuse tensions. I asked to accompany them.

After this quest

Taken from the storyline's own step order.

  • Finding FamilyArathi Highlands · Level 80

    Where's my mama? My papa? Ellie? <Maggie looks around with tears in her eyes.> I was followin' Mr. Gresham and Clarabelle when we saw the bandits. He grabbed me up and we ran here. I don't know where Mama and Papa and Ellie are. Can you find them for us? Clarabelle is starting to get worried...

Quests that require this one

The storyline at a glance

Rise of the Red Dawn has 32 steps, from Faerin's Request to Past Glory.

Maps its steps are placed on (steps per map): Dornogal (32).

Steps of this storyline count toward:

Other storylines on the Dornogal map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.