Tooltip
Abyssal Tentacle grabs a player in the area and inflicts 0.5 Shadow damage every 0.5 sec and stuns for 4 sec.
How it works
Abyssal Grasp is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 99.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.5 per tick. It ticks every 0.5 sec, 8 times over the full 4 sec (4 base in total).
What it does
Abyssal Grasp is a Shadow spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it applies an aura and applies an aura every 0.5 sec. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Value: 99 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 0.5 Period: every 0.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.