Tooltip
Rolling Acid can form caustic zones for 10 min. Contact with this zone inflicts 15 Nature damage every 1 sec.
How it works
Acid Pools is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Acid Pools is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1634, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Acid Pools appears in: 1 boss encounter.
Boss encounters
- Rasha'nan in The Dawnbreaker
Journal section: Stage Two: The Veneration Grounds > Spinneret's Strands; Stage Two: The Veneration Grounds > Rolling Acid
Encounter creatures: Rasha'nanDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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