Spell
Activating
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| Effect #1 | Effect 160 Trigger spell: Kill Credit: Power/West Console Activated |
|---|
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Multiple client spell records exist
The game client stores 173 separate Spell records named "Activating". This page is record #291222. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page. The 12 records closest by id are compared here.
| Record | What differs from this record | Likely reason |
|---|---|---|
| #277995 | effect types: Dummy | A different effect setup |
| #291368 | effect types: Open Lock | A different effect setup |
| #292385 | effect types: Open Lock, Trigger Spell | A different effect setup |
| #292581 | used by: Cast by AI Cast; effect types: effect 90; different tooltip text | A helper record another spell casts |
| #292633 | used by: Cast by Activating; effect types: effect 61, Apply Aura | A helper record another spell casts |
| #292636 | no compared field differs | A duplicate client record |
| #292958 | used by: Cast by AI Cast; effect types: effect 61, effect 61 | A helper record another spell casts |
| #296627 | effect types: Apply Aura | A different effect setup |
| #296687 | effect types: Open Lock | A different effect setup |
| #301073 | effect types: Open Lock | A different effect setup |
| #302513 | effect types: effect 134, Dummy, Summon; different tooltip text | A different effect setup |
| #302624 | effect types: Dummy, Summon; different tooltip text | A different effect setup |
Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.