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Aftershock

Spell

Aftershock

Nature

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Instant castAnywhere - Unlimited

The aftershock of inflicts 48 Nature damage to players, knocking them upwards.

Aftershock

Tooltip

The aftershock of inflicts 48 Nature damage to players, knocking them upwards.

How it works

Aftershock is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 48. Its area radius is 12 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 12 yards.

What it does

Aftershock is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 48) in a 12 yard radius and has a Knock Back effect in a 12 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 48
Radius: 12 yards
Effect #2Knock Back (98)
Value: 100
Radius: 12 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Aftershock appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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