Spell
Ancestral Guidance
Nature
For the next 10 sec, 25% of your healing done and 25% of your damage done is converted to healing on up to 3 nearby injured party or raid members, up to healing to each target per second.
Tooltip
For the next 10 sec, 25% of your healing done and 25% of your damage done is converted to healing on up to 3 nearby injured party or raid members, up to healing to each target per second.
How it works
- Effect 1 is Heal (effect type 10). Its area radius is 40 yards.
What it does
Ancestral Guidance is a Nature spell with an instant cast and no range (it targets the caster). When cast it heals in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Heal (10) Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ancestral Guidance appears in: 1 skill line.
Skill lines
- ShamanSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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