Spell
Earthquake
Nature
Causes the earth within 8 yards of the target location to tremble and break, dealing Nature damage over 6 sec and has a 5% chance to knock the enemy down.
Tooltip
Causes the earth within 8 yards of the target location to tremble and break, dealing Nature damage over 6 sec and has a 5% chance to knock the enemy down. Multiple uses of Earthquake may overlap.
This spell is cast at a selected location.
How it works
Earthquake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.6325 times spell power. Its area radius is 8 yards.
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 5. Its area radius is 8 yards.
What it does
Earthquake is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Spell power coefficient: 0.6325 Radius: 8 yards |
| Effect #2 | Effect 77 Value: 5 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthquake appears in: 1 skill line.
Skill lines
- ShamanSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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