Tooltip
Channels a field of willpower, periodically restoring the Sanity of players.
How it works
Anchor of Sanity is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395.
What it does
Anchor of Sanity is a spell with an instant cast, no range (it targets the caster) and effects that last 168 hr. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 168 hr |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 18390 |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 18952 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Anchor of Sanity appears in: 1 boss encounter.
Boss encounters
- Carapace of N'Zoth in Ny'alotha, the Waking City
Journal section: Stage One: Exterior Carapace > Wrathion; Stage Two: Subcutaneous Tunnel > Wrathion
Encounter creatures: Fury of N'Zoth, Growth-Covered Tentacle, Synthesis Growth, Horrific HemorrhageRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Anchor of Sanity at Wowhead (opens Wowhead in a new tab)