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Ascendance

Spell

Ascendance

Nature

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Shaman

Instant castSelf Only

Maelstrom Weapon spenders have a 0.5.1% chance to unleash Doom Winds per Maelstrom Weapon spent while Ascendance is not active.

Ascendance

Tooltip

Maelstrom Weapon spenders have a 0.5.1% chance to unleash Doom Winds per Maelstrom Weapon spent while Ascendance is not active.

How it works

  1. Effect 1 is School Damage (effect type 2). It scales with 1.0781 times attack power. Its area radius is 8 yards.

What it does

Ascendance is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 1.0781
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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