Tooltip
Remembered Onyxia releases a bellowing roar, inflicting 10 Fire damage and fearing all players for 2 sec.
How it works
Bellowing Roar is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 100 yards.
What it does
Bellowing Roar is a Fire spell with a 2 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Fire damage (base value 10) in a 100 yard radius and applies an aura in a 100 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 2 sec |
| Mechanic | Fleeing |
| Effect #1 | School Damage (2) Value: 10 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 7 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.