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Blood Frenzy

Spell

Blood Frenzy

Physical

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Instant castSelf Only

Ursoc enters a mighty rage at 30% health remaining, increasing attack speed by 20% and damage done by 25%.

Blood Frenzy

Tooltip

Ursoc enters a mighty rage at 30% health remaining, increasing attack speed by 20% and damage done by 25%.

How it works

Blood Frenzy is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 9. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 25.

What it does

Blood Frenzy is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 9
Value: 20
Effect #2Apply Aura (6)
Aura type id 79
Value: 25
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Blood Frenzy appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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