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Bloodbath

Spell

Bloodbath

Physical

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Warrior

Instant castVision Range (AOI)

Assault the target in a bloodthirsty craze, dealing (445.4% of Attack Power) Physical damage and restoring 3% of your health.

Bloodbath

Tooltip

Assault the target in a bloodthirsty craze, dealing (445.4% of Attack Power) Physical damage and restoring 3% of your health.

Bloodbath wounds the target to suffer (187.3% of Attack Power) Bleed damage over 6 sec. Using Bloodbath on a target that is affected by Bloodbath extends the bleed by 6 sec.

Generates 8 Rage and has a 30% chance to Enrage you.

How it works

Its dispel type is client id 11.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.9363 times attack power. It applies the bleeding mechanic. It ticks every 3 sec, 2 times over the full 6 sec.

What it does

Bloodbath is a spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration6 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Apply Aura (6)
Aura type id 3
Attack power coefficient: 0.9363
Mechanic: Bleeding
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bloodbath appears in: 1 skill line.

Skill lines

  • WarriorSkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 0.3 to 0.9363 (patch 12.1.0)

Comments

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