Tooltip
Strikes the player, inflicting Physical damage and creating a blood pool at the player's destination. When standing in blood, the boss gains 25% Haste.
How it works
Bloodletting is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45.
- Effect 2 is Create Area Effect (effect type 179).
What it does
Bloodletting is a Physical spell with a 1.5 sec cast, a range of 10 yards and effects that last 10 sec. When cast it deals Physical damage (base value 45) and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 45 |
| Effect #2 | Create Area Effect (179) Misc value: 22019 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.