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Burning Ground

Spell

Burning Ground

Fire

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Instant castOne Thousand Yards

5.59756 Fire damage inflicted every second while standing within the area of effect.

Burning Ground

Tooltip

5.59756 Fire damage inflicted every second while standing within the area of effect.

How it works

Its aura procs every time its trigger condition is met.

Burning Ground is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.5976 per tick. It ticks every 1 sec, 300 times over the full 5 min (1679.28 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 50000.

What it does

Burning Ground is a Fire spell with an instant cast, an unlimited range and effects that last 5 min. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 50 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration5 min
Proc chanceAlways
Max stacks50
Effect #1Apply Aura (6)
Aura type id 3
Value: 5.5976
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 260
Value: 50000
Misc value: 1254, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burning Ground appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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