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Fiery Enchantment

Spellblade Aluriel - The Nighthold

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Found In

EncounterSpellblade Aluriel
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Spellblade Aluriel encounter in The Nighthold.

Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost and Arcane.

Encounter Facts

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionLegion
Encounter ID1871
Adventure Guide pin39.4, 39.6 on the instance map
  1. Skorpyron
  2. Chronomatic Anomaly
  3. Trilliax
  4. Spellblade Aluriel
  5. Tichondrius
  6. High Botanist Tel'arn
  7. Krosus
  8. Star Augur Etraeus
  9. Elisande
  10. Gul'dan

Instance Entrance: Suramar

Suramar mapThe Nighthold entrance

The Nighthold entrance is in Suramar, at 44.2, 59.5 on the Suramar map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Spellblade Aluriel cycles between three enchantments: Frost, Fire, and Arcane. Each enchantment grants her an ability that she can only use while she's under the effect of that enchantment. She will then manipulate that magic with a few commands: replicate, detonate, and animate.

Tanks
  • When Aluriel performs Annihilate, gather together to share the damage.
  • Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
  • Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
  • Interrupt Fiery Enchantments when they cast Pyroblast, which deals critical damage to a target.
Healers
  • Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
  • Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
Damage Dealers
  • Kill Arcane Enchantments quickly to prevent them from triggering Armageddon.
  • Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
  • Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
  • Interrupt Fiery Enchantments when they cast Pyroblast, which deals critical damage to a target.

Champion of Blades

Master of Frost

Mark of Frost
Replicate: Mark of Frost

Additional targets are affected by Mark of Frost.

Detonate: Mark of Frost
Animate: Mark of Frost

From the Pools of Frost, the remnants of magic stir. Aluriel commands Icy Enchantments to rise. From the Pools of Ice, the remnants of magic stir.

Master of Fire

Searing Brand
Replicate: Searing Brand

Additional targets are affected by Searing Brand.

Detonate: Searing Brand
Animate: Searing Brand

From the Burning Ground, the remnants of magic stir. Aluriel commands Fiery Enchantments to rise.

Master of the Arcane

Arcane Orb
Replicate: Arcane Orb

Additional Arcane Orbs manifest.

Detonate: Arcane Orb
Animate: Arcane Orb

From the Arcane Fog, the remnants of magic stir. Aluriel commands Arcane Enchantments to rise.

Ability Spells

Every ability the Adventure Guide lists for Fiery Enchantment, with its spell's school, cast time and duration and the description the game gives it.

Pyroblast

Fire · 6 sec cast

Fiery Enchantments blast a random enemy for Fire damage. This effect is interruptible.

Bound in Flame

Physical · Instant

Damage dealt is increased by 200% and casting speed is increased by 100% for every ally within 8 yards.

Burst of Flame

Fire · Instant

Fiery Enchantments periodically burst with fiery energy, inflicting Fire damage to all enemies.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in The Nighthold.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Spellblade Aluriel encounter lists 15 items in the dungeon journal, item level 50. Equip slots covered: Trinket, Wrist, Chest, Waist, Hands, Legs, Head, Feet and Finger. Every piece binds when picked up, so none of it reaches the Auction House.

  • Aluriel's Mirror Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Haste. A vendor pays 28g 77s for it. Equip: Nightwell Tranquility. Equip: Nightwell Tranquility.
  • Arcana Crux Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 50g 6s for it.
  • Bracers of Harnessed Flame Wrist (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 30g 36s for it.
  • Captain's Parade Breastplate Chest (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Versatility and Haste. A vendor pays 56g 2s for it.
  • Duskwatch Plate Bracers Wrist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 29g 6s for it.
  • Emblazoned Duskwatch Belt Waist (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 30g 15s for it.
  • Entwined Elemental Foci Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Agility or Strength. A vendor pays 28g 87s for it. Equip: Triumvirate.
  • Gloves of Synchronous Elements Hands (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 29g 81s for it.
  • Heart of Frost Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51g 18s for it.
  • Master Warmage's Leggings Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 60g 82s for it.
  • Nightborne Battle-Magus Hood Head (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Mastery. A vendor pays 44g 55s for it.
  • Sabatons of Burning Steps Feet (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Versatility. A vendor pays 44g 72s for it.
  • Soul of Flame Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51g 55s for it.
  • Spellblade's Gemmed Signet Finger, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Critical Strike and Mastery. A vendor pays 35g 91s for it.
  • Magistrix's Garden Fountain Item level 1. Bind on Pickup. A vendor pays 1g for it. Use: Collect Magistrix's Garden Fountain.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related

Achievements for Defeating It

6 achievements list a victory over Fiery Enchantment among their criteria.