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Boss

Spellblade Aluriel

Spellblade Aluriel - The Nighthold

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Spellblade Aluriel is a boss encounter in The Nighthold.

Found In

EncounterSpellblade Aluriel
Journal creatures11

Encounter Facts

In the game's encounter order for The Nighthold, Spellblade Aluriel comes 4th of 10, after Trilliax and before Tichondrius.

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionLegion
Encounter order4 of 10
Encounter ID1871
Creature typeHumanoid
ClassificationElite
TitleCaptain of the Magistrix's Guard
Level45
FactionMonster
Adventure Guide pin39.4, 39.6 on the instance map
  1. Skorpyron
  2. Chronomatic Anomaly
  3. Trilliax
  4. Spellblade Aluriel
  5. Tichondrius
  6. High Botanist Tel'arn
  7. Krosus
  8. Star Augur Etraeus
  9. Elisande
  10. Gul'dan

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Suramar

Suramar mapThe Nighthold entrance

The Nighthold entrance is in Suramar, at 44.2, 59.5 on the Suramar map.

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Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Spellblade Aluriel cycles between three enchantments: Frost, Fire, and Arcane. Each enchantment grants her an ability that she can only use while she's under the effect of that enchantment. She will then manipulate that magic with a few commands: replicate, detonate, and animate.

Tanks
  • When Aluriel performs Annihilate, gather together to share the damage.
  • Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
  • Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
  • Interrupt Fiery Enchantments when they cast Pyroblast, which deals critical damage to a target.
Healers
  • Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
  • Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
Damage Dealers
  • Kill Arcane Enchantments quickly to prevent them from triggering Armageddon.
  • Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
  • Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
  • Interrupt Fiery Enchantments when they cast Pyroblast, which deals critical damage to a target.

Champion of Blades

Annihilate
Spell details

Master of Frost

Mark of Frost
Spell details
Frostbitten
Spell details
Replicate: Mark of Frost

Additional targets are affected by Mark of Frost.

Detonate: Mark of Frost
Spell details
Pool of Frost
Spell details
Animate: Mark of Frost

From the Pools of Frost, the remnants of magic stir. Aluriel commands Icy Enchantments to rise. From the Pools of Ice, the remnants of magic stir.

Frozen Tempest
Spell details
Burst of Ice
Spell details

Master of Fire

Searing Brand
Spell details
Replicate: Searing Brand

Additional targets are affected by Searing Brand.

Detonate: Searing Brand
Spell details
Burning Ground
Spell details
Animate: Searing Brand

From the Burning Ground, the remnants of magic stir. Aluriel commands Fiery Enchantments to rise.

Pyroblast
Spell details
Bound in Flame
Spell details
Burst of Flame
Spell details

Master of the Arcane

Arcane Orb
Spell details
Replicate: Arcane Orb

Additional Arcane Orbs manifest.

Detonate: Arcane Orb
Spell details
Arcane Fog
Spell details
Animate: Arcane Orb

From the Arcane Fog, the remnants of magic stir. Aluriel commands Arcane Enchantments to rise.

Armageddon
Spell details
Burst of Magic
Spell details

Fel Soul

Severed Soul
Spell details
Whirling Barrage
Spell details
Fel Stomp
Spell details

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Annihilate

Physical · 3 sec cast · Lasts 4 sec

Aluriel unleashes a barrage of attacks, annihilating up to 2 frontal enemies for Physical damage each round, split evenly between the two. Her primary target will take additional damage from Spellblade Aluriel's physical attacks.

Mark of Frost

Frost · Instant · Lasts 1 min

Aluriel brands people with the Mark of Frost. Each marked player inflicts Frost damage to allies. Damage taken inflicts the Frostbitten status ailment, increasing damage from Mark of Frost by 80% per application. If two marked players come into contact with another, they will cause an explosion for Frost damage and Mark of Frost will bounce to the closest ally.

Frostbitten

Frost · Instant · Lasts 15 sec

Damage taken by Mark of Frost increased by 80% per application.

Detonate: Mark of Frost

Frost · Instant · Lasts 10 min

Aluriel detonates enemies afflicted by Mark of Frost. Each afflicted unit will leave a Pool of Frost on the ground at their location.

Pool of Frost

Frost · Instant · Lasts 5 min

Pools of Frost inflict Frost damage to enemies caught within, slowing their movement speed by 25%.

Frozen Tempest

Frost · 2 sec cast · Lasts 10 sec

Icy Enchantments teleport to a random enemy and channel a Frozen Tempest, increasing their vulnerability to attacks by 100%. The tempest creates a dome of frost, inflicting Frost damage to units inside and pushing them towards the outer edge of the dome. Players who cross this threshold will be stunned in place, creating a block of ice that must be destroyed before the stun is removed.

Burst of Ice

Frost · Instant

Icy Enchantments periodically burst with icy energy, inflicting Frost damage to all enemies.

Searing Brand

Fire · Instant · Lasts 26 sec

Aluriel marks random targets with a Searing Brand. She will then ignite her armor and charge to those marked targets. Any enemy in her way will be knocked back and burn for Fire damage. This effect stacks.

Detonate: Searing Brand

Fire · Instant · Lasts 2 min

Aluriel detonates enemies afflicted by Searing Brand. Each afflicted unit will leave Burning Ground at their location.

Burning Ground

Fire · Instant · Lasts 5 min

Pyroblast

Fire · 6 sec cast

Fiery Enchantments blast a random enemy for Fire damage. This effect is interruptible.

Bound in Flame

Physical · Instant

Damage dealt is increased by 200% and casting speed is increased by 100% for every ally within 8 yards.

Burst of Flame

Fire · Instant

Fiery Enchantments periodically burst with fiery energy, inflicting Fire damage to all enemies.

Arcane Orb

Arcane · Instant

Aluriel summons Arcane Orbs around random enemies. These Arcane Orbs inflict Arcane damage to all enemies.

Detonate: Arcane Orb

Arcane · Instant · Lasts 10 min

Aluriel commands Arcane Orbs to pursue a target, detonating at their location for Arcane damage. This damage is decreased based on distance from the explosion. Orbs will leave Arcane Fog at the location.

Arcane Fog

Arcane · Instant · Lasts 5 min

Silences enemies standing within the area of effect, inflicting Arcane damage per second.

Armageddon

Arcane · Instant

Arcane Enchantments channel Armageddon. Upon completion of the channel, they inflict Arcane damage to all enemies and knock them back.

Drops

Loot the dungeon journal lists for this encounter in The Nighthold.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for the Spellblade Aluriel encounter in The Nighthold.

Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost and Arcane.

What Each Drop Is

The Spellblade Aluriel encounter lists 15 items in the dungeon journal, item level 50. Equip slots covered: Trinket, Wrist, Chest, Waist, Hands, Legs, Head, Feet and Finger. Every piece binds when picked up, so none of it reaches the Auction House.

  • Aluriel's Mirror Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Haste. A vendor pays 28 gold77 silver for it. Equip: Nightwell Tranquility. Equip: Nightwell Tranquility.
  • Arcana Crux Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 50 gold6 silver for it.
  • Bracers of Harnessed Flame Wrist (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 30 gold36 silver for it.
  • Captain's Parade Breastplate Chest (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Versatility and Haste. A vendor pays 56 gold2 silver for it.
  • Duskwatch Plate Bracers Wrist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 29 gold6 silver for it.
  • Emblazoned Duskwatch Belt Waist (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 30 gold15 silver for it.
  • Entwined Elemental Foci Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Agility or Strength. A vendor pays 28 gold87 silver for it. Equip: Triumvirate.
  • Gloves of Synchronous Elements Hands (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 29 gold81 silver for it.
  • Heart of Frost Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51 gold18 silver for it.
  • Master Warmage's Leggings Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 60 gold82 silver for it.
  • Nightborne Battle-Magus Hood Head (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Mastery. A vendor pays 44 gold55 silver for it.
  • Sabatons of Burning Steps Feet (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Versatility. A vendor pays 44 gold72 silver for it.
  • Soul of Flame Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51 gold55 silver for it.
  • Spellblade's Gemmed Signet Finger, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Critical Strike and Mastery. A vendor pays 35 gold91 silver for it.
  • Magistrix's Garden Fountain Item level 1. Bind on Pickup. A vendor pays 1 gold for it. Use: Collect Magistrix's Garden Fountain.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Achievements for Defeating It

7 achievements list a victory over Spellblade Aluriel among their criteria.

Where to Find Spellblade Aluriel

Quests in The Nighthold

See all 21 quests in The Nighthold
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