Boss
Spellblade Aluriel
Spellblade Aluriel - The Nighthold
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Spellblade Aluriel encounter in The Nighthold.
Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost and Arcane.
Encounter Facts
In the game's encounter order for The Nighthold, Spellblade Aluriel comes 4th of 10, after Trilliax and before Tichondrius.
Instance Entrance: Suramar
The Nighthold entranceThe Nighthold entrance is in Suramar, at 44.2, 59.5 on the Suramar map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Spellblade Aluriel cycles between three enchantments: Frost, Fire, and Arcane. Each enchantment grants her an ability that she can only use while she's under the effect of that enchantment. She will then manipulate that magic with a few commands: replicate, detonate, and animate.
Tanks
- When Aluriel performs Annihilate, gather together to share the damage.
- Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
- Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
- Interrupt Fiery Enchantments when they cast Pyroblast, which deals critical damage to a target.
Healers
- Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
- Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
Damage Dealers
- Kill Arcane Enchantments quickly to prevent them from triggering Armageddon.
- Transfer Mark of Frost to an ally when its damage becomes excessive, but be mindful that each transfer triggers an explosion.
- Quickly move away from the target of Detonate: Arcane Orb, which deals more damage the closer players are to the impact point.
- Interrupt Fiery Enchantments when they cast Pyroblast, which deals critical damage to a target.
Champion of Blades
Master of Frost
Mark of Frost
Replicate: Mark of Frost
Additional targets are affected by Mark of Frost.
Detonate: Mark of Frost
Animate: Mark of Frost
From the Pools of Frost, the remnants of magic stir. Aluriel commands Icy Enchantments to rise. From the Pools of Ice, the remnants of magic stir.
Master of Fire
Searing Brand
Replicate: Searing Brand
Additional targets are affected by Searing Brand.
Detonate: Searing Brand
Animate: Searing Brand
From the Burning Ground, the remnants of magic stir. Aluriel commands Fiery Enchantments to rise.
Master of the Arcane
Arcane Orb
Replicate: Arcane Orb
Additional Arcane Orbs manifest.
Detonate: Arcane Orb
Animate: Arcane Orb
From the Arcane Fog, the remnants of magic stir. Aluriel commands Arcane Enchantments to rise.
Ability Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Annihilate
Physical · 3 sec cast · Lasts 4 sec
Aluriel unleashes a barrage of attacks, annihilating up to 2 frontal enemies for Physical damage each round, split evenly between the two. Her primary target will take% additional damage from Spellblade Aluriel's physical attacks.
Mark of Frost
Frost · Instant · Lasts 1 min
Aluriel brands people with the Mark of Frost. Damage taken inflicts the Frostbitten status ailment, increasing damage from Mark of Frost by 80% per application. If two marked players come into contact with another, they will cause an explosion for Frost damage and Mark of Frost will bounce to the closest ally. This effect prefers targets who are not Frostbitten.
Frostbitten
Frost · Instant · Lasts 15 sec
Damage taken by Mark of Frost increased by 80% per application.
Detonate: Mark of Frost
Frost · Instant · Lasts 10 min
Aluriel detonates enemies afflicted by Mark of Frost. Each afflicted unit will leave a Pool of Frost on the ground at their location.
Pool of Frost
Frost · Instant · Lasts 5 min
Pools of Frost inflict Frost damage to enemies caught within, slowing their movement speed by 25%.
Frozen Tempest
Frost · 2 sec cast · Lasts 10 sec
Icy Enchantments teleport to a random enemy and channel a Frozen Tempest, increasing their vulnerability to attacks by 100%. The tempest creates a dome of frost, inflicting Frost damage to units inside and pushing them towards the outer edge of the dome. Players who cross this threshold will be stunned in place, creating a block of ice that must be destroyed before the stun is removed.
Burst of Ice
Frost · Instant
Icy Enchantments periodically burst with icy energy, inflicting Frost damage to all enemies.
Searing Brand
Fire · Instant · Lasts 26 sec
Aluriel marks random targets with a Searing Brand. She will then ignite her armor and charge to those marked targets. Any enemy in her way will be knocked back and burn for Fire damage. This effect stacks.
Detonate: Searing Brand
Fire · Instant · Lasts 2 min
Aluriel detonates enemies afflicted by Searing Brand. Each afflicted unit will leave Burning Ground at their location.
Burning Ground
Fire · Instant · Lasts 5 min
Pyroblast
Fire · 6 sec cast
Fiery Enchantments blast a random enemy for Fire damage. This effect is interruptible.
Bound in Flame
Physical · Instant
Damage dealt is increased by 200% and casting speed is increased by 100% for every ally within 8 yards.
Burst of Flame
Fire · Instant
Fiery Enchantments periodically burst with fiery energy, inflicting Fire damage to all enemies.
Detonate: Arcane Orb
Arcane · Instant · Lasts 10 min
Aluriel commands Arcane Orbs to pursue a target, detonating at their location for Arcane damage. This damage is decreased based on distance from the explosion. Orbs will leave Arcane Fog at the location.
Arcane Fog
Arcane · Instant · Lasts 5 min
Silences enemies standing within the area of effect, inflicting Arcane damage per second.
Armageddon
Arcane · Instant
Arcane Enchantments channel Armageddon. Upon completion of the channel, they inflict Arcane damage to all enemies and knock them back.
Drops
Loot the dungeon journal lists for this encounter in The Nighthold.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Spellblade Aluriel encounter lists 15 items in the dungeon journal, item level 50. Equip slots covered: Trinket, Wrist, Chest, Waist, Hands, Legs, Head, Feet and Finger. Every piece binds when picked up, so none of it reaches the Auction House.
- Aluriel's Mirror Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Haste. A vendor pays 28g 77s for it. Equip: Nightwell Tranquility. Equip: Nightwell Tranquility.
- Arcana Crux Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 50g 6s for it.
- Bracers of Harnessed Flame Wrist (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Critical Strike. A vendor pays 30g 36s for it.
- Captain's Parade Breastplate Chest (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Versatility and Haste. A vendor pays 56g 2s for it.
- Duskwatch Plate Bracers Wrist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 29g 6s for it.
- Emblazoned Duskwatch Belt Waist (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 30g 15s for it.
- Entwined Elemental Foci Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Agility or Strength. A vendor pays 28g 87s for it. Equip: Triumvirate.
- Gloves of Synchronous Elements Hands (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 29g 81s for it.
- Heart of Frost Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51g 18s for it.
- Master Warmage's Leggings Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 60g 82s for it.
- Nightborne Battle-Magus Hood Head (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Mastery. A vendor pays 44g 55s for it.
- Sabatons of Burning Steps Feet (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Versatility. A vendor pays 44g 72s for it.
- Soul of Flame Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 51g 55s for it.
- Spellblade's Gemmed Signet Finger, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Critical Strike and Mastery. A vendor pays 35g 91s for it.
- Magistrix's Garden Fountain Item level 1. Bind on Pickup. A vendor pays 1g for it. Use: Collect Magistrix's Garden Fountain.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
7 achievements list a victory over Spellblade Aluriel among their criteria.