Tooltip
The temple blazes with patches of flame, inflicting 15 Fire damage every 1.5 sec.
Larodar's, his Fiery Treats and Scorching Roots, and these flame patches spread Burning Ground further.
s douse the flames extinguishing these patches.
How it works
Burning Ground is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 1.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Burning Ground is a Fire spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 1.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1692, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burning Ground appears in: 1 boss encounter.
Boss encounters
- Larodar, Keeper of the Flame in Amirdrassil, the Dream's Hope
Journal section: Stage Two: Avatar of Ash
Encounter creatures: Larodar, Keeper of the Flame, Fiery Treant, Scorching Roots, Seed of LifeRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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