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Burning Tar

Spell

Burning Tar

Fire

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Instant cast3 sec cooldownVision Range (AOI)

Hurls a bomb of burning tar that explodes at a random enemy's destination, inflicting 10.1258 Fire damage to nearby enemies on impact and an additional 10 Fire damage to enemies that remain within...

Burning Tar

Tooltip

Hurls a bomb of burning tar that explodes at a random enemy's destination, inflicting 10.1258 Fire damage to nearby enemies on impact and an additional 10 Fire damage to enemies that remain within the pool.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Burning Tar is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10.1258. Its area radius is 2 yards.
  2. Effect 2 is Create Area Effect (effect type 179).

What it does

Burning Tar is a Fire spell with an instant cast, a range of 100 yards, a 3 sec cooldown and effects that last 10 sec. When cast it deals Fire damage (base value 10.1258) in a 2 yard radius and has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast timeInstant
Cooldown3 sec
Global cooldownNone
Duration10 sec
Effect #1School Damage (2)
Value: 10.1258
Radius: 2 yards
Effect #2Create Area Effect (179)
Misc value: 11964

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burning Tar appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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