Tooltip
leaves an open wound on any player impacted, inflicting 5 Chaos damage every 1.5 sec.
This effect is removed if the player is healed above 90% health.
How it works
Burning Wound is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1.5 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 90.
What it does
Burning Wound is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 1.5 sec |
| Effect #2 | Dummy (3) Value: 90 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burning Wound appears in: 1 spell that casts it.
Spells that cast it
- Throw GlaiveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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