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Cancel Aura [DNT]

Spell

Cancel Aura [DNT]

Physical

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Instant cast10 Yards - Melee

Physical spell.

Cancel Aura [DNT]

How it works

Cancel Aura [DNT] is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. It triggers Catch Ghost.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers spell id 1262009.
  3. Effect 3 is effect type 164, which the datamine does not name. It triggers Fear.

What it does

Cancel Aura [DNT] is a spell with an instant cast and a range of 10 yards. It also casts Catch Ghost and Fear.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (10 Yards - Melee)
Cast timeInstant
Effect #1Effect 164
Trigger spell: Catch Ghost
Effect #2Effect 164
Trigger spell id 1262009
Effect #3Effect 164
Trigger spell: Fear

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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