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Cannon

Spell

Cannon

Physical

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Instant castSuper Long

Fires a cannon blast, dealing up to 44.6416 damage and 1300 siege damage to nearby units.

Cannon

Tooltip

Fires a cannon blast, dealing up to 44.6416 damage and 1300 siege damage to nearby units.

How it works

Its dispel type is client id 2.

Cannon is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 30 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 71.9303. Its area radius is 15 yards.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 150. Its area radius is 15 yards.

What it does

Cannon is a Physical spell with an instant cast, a range of 150 yards and an effect that lasts until cancelled. When cast it applies an aura in a 30 yard radius, deals Physical damage (base value 71.9303) in a 15 yard radius and has a Knock Back effect in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range150 yards (Super Long)
Cast timeInstant
GCD categoryCategory id 133
DurationInfinite
Dispel typeDispel type id 2
Effect #1Apply Aura (6)
Aura type id 4
Radius: 30 yards
Effect #2School Damage (2)
Value: 71.9303
Radius: 15 yards
Effect #3Knock Back (98)
Value: 150
Misc value: 150
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cannon appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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