Tooltip
The caster stomps the ground and causes rocks to fall, inflicting Nature damage to players of the impact.
How it works
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 3 yards. It triggers Cave In.
What it does
Cave In is a Nature spell with an instant cast and a range of 30 yards. When cast it launches a missile in a 3 yard radius. It also casts Cave In (record #452105).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Radius: 3 yards Trigger spell: Cave In |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cave In appears in: 1 spell that casts it.
Spells that cast it
- Cave InTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Cave In at Wowhead (opens Wowhead in a new tab)