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Cave In

Spell

Cave In

Nature

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Instant castMedium Range

The caster stomps the ground and causes rocks to fall, inflicting Nature damage to players of the impact.

Cave In

Tooltip

The caster stomps the ground and causes rocks to fall, inflicting Nature damage to players of the impact.

How it works

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 3 yards. It triggers Cave In.

What it does

Cave In is a Nature spell with an instant cast and a range of 30 yards. When cast it launches a missile in a 3 yard radius. It also casts Cave In (record #452105).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 3 yards
Trigger spell: Cave In

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cave In appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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