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Cave In

Spell

Cave In

Nature

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Instant castMedium Range

The caster stomps the ground and causes rocks to fall, inflicting Nature damage to players of the impact.

Cave In

Tooltip

The caster stomps the ground and causes rocks to fall, inflicting Nature damage to players of the impact.

How it works

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 250. Its area radius is 2 yards.

What it does

Cave In is a Nature spell with an instant cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 250) in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 250
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cave In appears in: 2 spells that cast it.

Spells that cast it

  • Cave In (record #452098)Triggers this spell
  • Cave In (record #452104)Triggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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