Tooltip
The Deepflayer Broodmother lets out an earth-shattering roar causing the ceiling to collapse near players. Inflicts 30 Nature damage and knocks back any players caught within 8 yards of the impact location.
How it works
Cave In is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 8 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 200. Its area radius is 8 yards.
What it does
Cave In is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 30) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 30 Radius: 8 yards |
| Effect #2 | Effect 144 Value: 200 Misc value: 200 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cave In appears in: 2 spells that cast it.
Spells that cast it
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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