Tooltip
When the Behemoth reaches maximum energy, it relocates to a new cave and begins to cast Cavitation. Cavitation inflicts 150 Nature damage every 2 sec until interrupted.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 150.
What it does
Cavitation is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 150).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 150 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cavitation appears in: 1 boss encounter.
Boss encounters
- Blackwater Behemoth in The Eternal Palace
Journal section: Delve Deeper
Encounter creatures: Blackwater BehemothRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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