Tooltip
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (205% of Spell Power) Shadow damage to up to 5 enemies, and restores (315% of Spell Power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Generates 3 Maelstrom per target damaged or healed.
How it works
Chain Harvest is built from 2 client effects, applied in this order:
- Effect 1 is Learn Spell (effect type 36).
- Effect 2 is Dummy (effect type 3).
What it does
Chain Harvest is a spell with an instant cast and no range (it targets the caster). When cast it teaches a spell.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Learn Spell (36) |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.