Tooltip
Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects targets.
How it works
- Effect 1 is Heal (effect type 10). Its base value is 11357.6. It scales with 1 times spell power. It jumps to up to 9 targets.
What it does
Chain Heal is a Nature spell with a 3 sec cast and a range of 40 yards. When cast it heals (base value 11357.6) jumping to up to 9 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 3 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Value: 11357.6 Spell power coefficient: 1 Chain targets: 9 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.