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Chain Lightning

Spell

Chain Lightning

Nature

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3 secTwo-Hundred Yard Range

Strikes an enemy with a lightning bolt that arcs to up to nearby players inflicting 12.5 Nature damage.

Chain Lightning

Tooltip

Strikes an enemy with a lightning bolt that arcs to up to nearby players inflicting 12.5 Nature damage.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 12.5. It jumps to up to 15 targets.

What it does

Chain Lightning is a Nature spell with a 3 sec cast and a range of 200 yards. When cast it deals Nature damage (base value 12.5) jumping to up to 15 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast time3 sec
Effect #1School Damage (2)
Value: 12.5
Chain targets: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Chain Lightning appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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