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Charged

Spell

Charged

Nature

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Instant castLong Range

Nature spell.

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Charged

What it does

Charged is a Nature spell with an instant cast, a range of 40 yards and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 20 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolNature
Cast timeInstant
DurationInfinite
EffectApply Aura
RangeLong Range
Spell ID136742

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks20
Effect #1Apply Aura (6)
Aura type id 61
Value: 20
Effect #2Apply Aura (6)
Aura type id 79
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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Where it comes from

Where is this spell used?

Charged appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

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